Without any prep, they echoed the basic tips I had already shared with the group. (I'll soon gather those tips in a single post as well.)
The first interview is with Stephen Glenn. Several of his board and card games have been published worldwide. He addresses the following in the two-part interview.
- Why he still makes games
- How he gets ideas
- Playtesting
- Advice for young designers
The second interview is with Dominic Crapuchettes, of North Star Games. Dominic is probably the most successful game designer I can claim as a friend. I admire his dedication and approach to game design.
Similar to Stephen's interview, Dominic talked about:
- Why he makes games
- Ways he gets ideas
- The importance of dedication
- Testing
- Advice for young designers
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