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Monday, June 25, 2012

Mythology Edition of Why Did the Chicken...? - Fun exercise for creativity in the classroom

After all the fun we had last month with the classroom games and exercises for creativity, I am turning my attention toward more flipcharts in that style.  This Mythology edition is the same as my previous Why Did the Chicken...? game, but it adds Pandora's Box, filled with several nouns from Greek mythology.

Now your students can compete to give the best answer to great riddles such as, "Why is Zeus afraid of a teddy bear?"

I end up with mythology resources on the blog because each year the mythology teacher in our district likes to try a technology project just before summer.  Even if that subject is not of use to you, the flipchart serves as an example of how easily any content area such as social studies, literature or even science could be tied into the activity.

Be sure to check out the full rules for these games and look over the many resources for creativity exercises such as this one.

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