2015 was an exciting year for helping teachers beyond my local district! In this post I will list some of the top tips, activities and resources from this blog over the past 12 months.
Now on to the great resources that got the most attention this year…
I ran a few PD sessions in the summer and these popular tips and tipsheets were a result:
- 4 Tipsheets for Navigating Google Classroom
- Updated and compiled resources for making comics using Google Slides
- Part of the above resources, but great to highlight on it's own - How to create comics using just the Google Slides app on your favorite mobile device
I developed these two methods for making a narrated slideshow presentation using just a Chromebook.
- This simpler way uses Google Slides and SnagIt. (This hasn't yet been a "top post", but it is a great option that goes with this often requested presentation method.)
- This more involved method was my guest post on Free Tech for Teachers in June!
And these are my favorite quick tips from the year:
New Game Design Resources
Any teacher knows students today love games and many of them want to make games. I posted two popular series about creating games design this year. These are both non-digital game activities.
This first one is a “make a game in an hour” activity that I’ve done with designers. I started with a big picture look at what I and others have learned from making games.
Game Design in the Classroom - What I learned, what others learned, the "game jam" style activity and thoughts on developing and publishing
Later in the year I created this series, which one designer called a “baby step” into game design. All the resources are created in Google Docs for easy modification and sharing with students. It’s a flexible introduction to making games that integrates with many subjects. The flow of the project is...
Any teacher knows students today love games and many of them want to make games. I posted two popular series about creating games design this year. These are both non-digital game activities.
This first one is a “make a game in an hour” activity that I’ve done with designers. I started with a big picture look at what I and others have learned from making games.
Game Design in the Classroom - What I learned, what others learned, the "game jam" style activity and thoughts on developing and publishing
Later in the year I created this series, which one designer called a “baby step” into game design. All the resources are created in Google Docs for easy modification and sharing with students. It’s a flexible introduction to making games that integrates with many subjects. The flow of the project is...
- Learn the basic game
- Modify the game by adding a theme and possibly other rules
- Test the games
- Reflect on the process (This step is the key to tying it all together with your course content.)
Also new in 2015, I created this Game Design Page as a convenient place to find all my best classroom game design resources.
No comments:
Post a Comment